[jdev] XMPP on Android, Round #2

Peter Saint-Andre stpeter at stpeter.im
Tue Nov 2 14:19:25 CST 2010

On 11/2/10 2:08 PM, Rene Treffer wrote:
> On 11/01/2010 10:14 PM, Stephen Pendleton wrote:
>> -----Original Message-----
>> From: jdev-bounces at jabber.org [mailto:jdev-bounces at jabber.org] On Behalf Of Yann Leboulanger
>> Sent: Monday, November 01, 2010 4:27 PM
>> To: jdev at jabber.org
>> Subject: Re: [jdev] XMPP on Android, Round #2
>>> Couldn't Stream managment help for that?
>>> http://xmpp.org/extensions/xep-0198.html
>> Yes, that would also be used in the cloud push scheme to resume the stream. The cloud push scheme allows it to work without having to establish a secondary XMPP polling connection. My feeling is that the approaches are practically the same but using Google's push would use the existing Android connection to the cloud service. Either way support for the asmack service to be notified of a wake-up-and-resume-session event would be needed.
> But this would mean I'm doing a feature negotiation run to fetch the
> queued stanzas, as XEP-0198 reserves throttling for servers:
> "When a server acts as a receiving entity for an XML stream, it might
> throttle the stream (i.e., impose rate limiting) if the initiating
> entity (a client or a server) attempts to send too much traffic over the
> stream (e.g., a very large number of stanzas, or a lesser number of
> stanzas that are relatively large)."

As far as I can see, there's no special reason to say that only servers
can throttle. Something to test and discuss at FOSDEM...


Peter Saint-Andre

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