[jdev] Gaim -> transport
geoff at visualgeometrysolutions.com
Thu Sep 16 10:17:42 CDT 2004
> > This actually links directly to the GAIM libs too.
> Well, as directly as Perl ever can. ;-)
> But I get your point. The idea of being able to load the plugins "as-is"
> exactly what I would try to achieve. That way, all the effort goes into
> building the transport once... then when a protocol updates, you just
> the new GAIM from ports or portage, or whatever takes your fancy.
> pick up, everything works, everybody's happy. :-)
I wonder if we can get the GAIM guys to distribute a .so of the core stuff
too: that way it really CAN be dynamically loaded?
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