[jdev] Re: Gaim -> transport

Alexey Nezhdanov snake at penza-gsm.ru
Sun Sep 19 00:04:47 CDT 2004

В сообщении от Воскресенье 19 Сентябрь 2004 06:38 Trejkaz Xaoza написал(a):
> On Sun, 19 Sep 2004 10:42, James Bunton wrote:
> > There's nothing stopping somebody from grabbing the latest version of
> > PyMSNt, and adapting it to use libgaim for the legacy protocol. You'd
> > just have to make a python wrapper for libgaim instead of a Perl one.
> >
> > btw, what's wrong with Python? It runs as fast as perl for me.
> The problem is that it runs as fast as Perl.
Use psyco. Accodring to docs you can gain 2-3 times perfomance benefit.

Alexey Nezhdanov

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