[standards-jig] Pondering DTCP
rob at cataclysm.cx
Thu Dec 12 22:26:59 UTC 2002
> >- TCP tunneling, for arbitrary application use (say, a chess game).
> For a chess game you can send <message/>s to the other client or use the
> existing protocol used by chess programs like GNU chess.
> Games in general in most cases don't send much data (like chess) or need
> faster protocols then TCP.
See http://cataclysm.cx/jabber/jtunnel.html for an example of this.
Robert Norris GPG: 1024D/FC18E6C2
Email+Jabber: rob at cataclysm.cx Web: http://cataclysm.cx/
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Size: 189 bytes
Desc: not available
More information about the Standards