[Standards-JIG] New version of chess game protocol

Ralph Meijer jabber.org at ralphm.ik.nu
Thu Oct 19 09:16:32 UTC 2006

On Wed, 2006-10-18 at 21:31 +0100, Richard Dobson wrote:
> [..]
> A game validator/management component is not needed for all games, but 
> it is required for others, offhand games like monopoly, scrabble, poker, 
> battleships among im sure lots of others, basically games where the 
> clients do not know the full state of the game (i.e. stuff like the 
> cards in a hand, letter tiles each player has), also where a single 
> entity needs to provide services for the game like dealing cards, 
> dealing letter tiles (for scrabble), these are things were the server 
> needs to maintain what cards are unused from a pack / letter tiles. 
> These are things where you need a game server component, and they are 
> things that dont cleanly map onto MUC due to things like all players 
> shouldnt always being given certain parts of the game state.

What if the game validator/management component is implemented as a
Jabber client (bot)? The bot's account simply owns the room and the bot
simply enters as another occupant. Use can use private messaging to
communicate with just one player.



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